For those of you who haven’t had the chance to catch up on the week’s leading horror gaming news, you’re in luck! Not only have we lovingly collected all that is worthy of note and wrapped in up in a pixelated parcel of goodness laid out for you below, but we also direct you to the results of this year’s “Asylum Jam” where you will find no fewer than fifty completely free horror games to play at your leisure. So if you were stuck for something to do this weekend, fear no more! Put the heating on, don some headphones and turn out the lights. It’s what weekends were made for (unless you have kids, in which case take them outside and stop acting like a teenager).
To make up for the fact that we’ve not highlighted any fine examples of free horror gaming goodness during the last couple of days, we thought we’d make up for it by throwing no less than FIFTY free to play indie titles right at your bloody screen! That’s right, folks, thanks to the return of Asylum Jam (wherein developers are tasked with speedily developing a horror game where the one rule is you mustn’t use “asylums, psychiatric institutes, medical professionals or violent/antipathic /’insane’ patients as settings or triggers”) all entries can be dissected and ranked this very moment. So what are you waiting for? Leave work early, grab a bottle of red and sit down to a night of pixelated nastiness for the measly price of naught.
The Making of Asylum
Let’s imagine you were developing a highly anticipated horror game set amongst the halls of a creepy mental institute. Then let’s imagine you’d never heard of Asylum Jam and continued developing your game for years… and years… and years. Other than releasing the odd tech demo and new screenshots, how would you keep the impatient gamers interested as the development cycle approached five years? Simple, you’d release a making of video that not only highlighted early game design and behind the scenes shenanigans but took the viewer inside an actual “eerie” mental institute. You know, purely for research. Watch below and allow yourself a sly smile as the release date eludes us once more.
"A Tour of Hanwell" will document the extensive five years of development and immense effort behind the Asylum horror adventure game. Including early artwork, our approach to design, behind the scenes footage, an eerie visit to an actual mental institute, and more, it will be a fascinating look into the production of this ambitious independent work.”
“Decay surrounds you, dread around every corner. You feel imprisoned while traversing the endless corridors… Asylum is a chilling journey through the intricate floors of the Hanwell Mental Institute, in which unimaginable atrocities have occurred in the past. Over four years in production, this horror adventure aims to marry cutting edge visuals with thrilling storytelling to give you the ultimate experience in fear. From the designer of the award-winning and cult sleeper hit Scratches.”
Coming along nicely…
Summer Camp Announcement Trailer
There’s a list of questions I ask myself every day, questions of singular import to the horror gaming world. Questions I never expected to be answered (unless I fulfilled the ambition of a lifetime and answered them myself). Imagine my surprise, therefore, to find that three vital examples had been wiped off my list. Answered. Who’d have thought?
Q: Will there ever be an Alien game that does justice to the IP?
A: Yup. Alien: Isolation.
Q: Can the survival horror genre come back from the dead?
A: Yup. The Evil Within.
Q: Will anyone EVER develop (and release) a game that’s heavily influenced by ‘80s horror movies, specifically Friday The 13th, and is produced by the legend that is Tom Savini?
A: Yup. Summer Camp.
Well shit me.
“Welcome to Camp Forest Green (see what they did there Friday the 13th pt6 fans?), where your sleeping bag... Will be your body bag!”
Five Nights at Freddy's 2
It’s perhaps a tad too soon, but the follow-up to the original point-and-click jump scare fest is now available on Steam (for those of you yet to burn every teddy bear in the house…) The original worked due to its simple mechanics, claustrophobic atmosphere and plethora of terrifying mechanical children’s toys that when out of sight came alive and murdered you. We imagine not a lot has changed for the sequel…
"As the new security guard working nights, your job is to monitor cameras and make sure nothing goes wrong after-hours. The previous guard has complained about the characters trying to get into the office (he has since been moved to day-shift). So to make your job easier, you've been provided with your very own empty Freddy Fazbear head, which should fool the animatronic characters into leaving you alone if they should accidentally enter your office."
Cottage Of Doom
Back in 2007 Alex May’s Cottage Of Doom rightfully nabbed first place at the TIGsource B-Games competition. With its simplistic arena shooter credentials, frantic pace, charming pixel art and nerve-wracking tactical defence mechanics it was a runaway winner. The setup is a familiar one to fans of the horror genre, in that the player is trapped in a cabin with only planks of wood and a handy shotgun to survive. And survive you must, against wave after unforgiving wave of woodland-dwelling zombies. Do you go on the attack or spend precious time boarding up windows and doors? The choice is yours, but whatever you opt for will only delay the inevitable (a bloody and undignified death at the hands of said undead flesh-craving pests). Plenty of fun to be had, then, and the game remains a free download to this day. Grab it here: http://forums.tigsource.com/index.php?topic=456.msg10834#msg10834
Or you could shell out for the fully updated and improved remake that’s available this very minute for Windows, Linux and Mac. “Improvements over the original include an enriched environment, multiple playable characters, online high scores, and the ability to play on platforms other than Windows. More features are coming”.
Cottage of Doom remake available for purchase here: http://psychicteeth.itch.io/cottage-of-doom
Among the Sleep - Free DLC Announcement Teaser
Since (the) release of Among the Sleep this summer, we’ve among other things been working on a free DLC in collaboration with our Kickstarter backers! It is soon ready, and will be released on the 5th of November!
And just as I was typing this up, the rather fine Lovecraftian horror adventure game “The Last Door” popped up on the App store and Google Play, with the first episode free. Seek it out!