Zombie Gunship

Published on Monday, August 15, 2011
Zombie Gunship

I waited a few weeks to review this addition to the App store's zombie canon in the hope that the game’s only real flaw, a lack of maps, would be addressed. I’m still waiting, although the fact that the only criticism that can be levelled at Zombie Gunship is that there isn't enough of it can only be a good thing.

Zombie Gunship takes Call Of Duty: Modern Warfare's AC-130 gunship levels and applies the formula to the zombie apocalypse. The single map consists of a central bunker to which both the survivors and the undead flock. It's your job to protect the living and annihilate the undead. From the outset the tone is pitch-perfect. The silent opening Menu page presents a sombre start, and the game’s grainy grey visuals maintain this morbid atmosphere, augmented by the matter-of-fact radio chatter as you target the never-ending swarm of zombies.

You are armed with three weapons – machine gun, rocket launcher and bomb – along with three levels of zoom, each suited to a different tactical slaughter technique. Players are penalised for killing survivors, which makes the levels’ climatic battles a tense combination of wits, reaction and skill. Do you sacrifice that lone survivor in order to wipe out a small army of undead? Do you spend precious seconds zooming in to snipe the zombie clinging to a victim?

While it’s true the game is a one trick pony, it’s a trick it performs very well. Tight design and simple-yet-effective graphics combine to create a satisfying zombie-spattering experience. Limbic are promising additional updates in the future, and given their track record of DLC it's a safe bet additional maps to be part of the design. When there's no more room in hell, the dead will walk the app store.

 

Score: 3 out of 5
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